WIP WebSocket implementation.
parent
5f479a17e0
commit
b762026958
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@ -9,9 +9,10 @@ namespace Hamakaze.Headers {
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public const string CLOSE = @"close";
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public const string KEEP_ALIVE = @"keep-alive";
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public const string UPGRADE = @"upgrade";
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public HttpConnectionHeader(string mode) {
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Value = mode ?? throw new ArgumentNullException(nameof(mode));
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Value = (mode ?? throw new ArgumentNullException(nameof(mode))).ToLowerInvariant();
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}
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}
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}
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@ -1,14 +1,22 @@
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using Hamakaze.Headers;
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using Hamakaze.WebSocket;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Security.Cryptography;
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using System.Text;
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namespace Hamakaze {
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public class HttpClient : IDisposable {
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public const string PRODUCT_STRING = @"HMKZ";
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public const string VERSION_MAJOR = @"1";
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public const string VERSION_MINOR = @"0";
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public const string VERSION_MINOR = @"1";
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public const string USER_AGENT = PRODUCT_STRING + @"/" + VERSION_MAJOR + @"." + VERSION_MINOR;
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private const string WS_GUID = @"258EAFA5-E914-47DA-95CA-C5AB0DC85B11";
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private const string WS_PROTO = @"websocket";
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private const int WS_RNG = 16;
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private static HttpClient InstanceValue { get; set; }
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public static HttpClient Instance {
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get {
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@ -47,7 +55,8 @@ namespace Hamakaze {
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request.UserAgent = DefaultUserAgent;
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if(!request.HasHeader(HttpAcceptEncodingHeader.NAME))
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request.AcceptedEncodings = AcceptedEncodings;
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request.Connection = ReuseConnections ? HttpConnectionHeader.KEEP_ALIVE : HttpConnectionHeader.CLOSE;
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if(!request.HasHeader(HttpConnectionHeader.NAME))
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request.Connection = ReuseConnections ? HttpConnectionHeader.KEEP_ALIVE : HttpConnectionHeader.CLOSE;
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HttpTask task = new(Connections, request, disposeRequest, disposeResponse);
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@ -85,6 +94,84 @@ namespace Hamakaze {
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RunTask(CreateTask(request, onComplete, onError, onCancel, onDownloadProgress, onUploadProgress, onStateChange, disposeRequest, disposeResponse));
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}
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public void CreateWsClient(
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string url,
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Action<WsClient> onOpen,
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Action<WsMessage> onMessage,
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Action<Exception> onError,
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IEnumerable<string> protocols = null
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) {
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CreateWsConnection(
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url,
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conn => onOpen(new WsClient(conn, onMessage, onError)),
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onError,
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protocols
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);
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}
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public void CreateWsConnection(
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string url,
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Action<WsConnection> onOpen,
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Action<Exception> onError,
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IEnumerable<string> protocols = null
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) {
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string key = Convert.ToBase64String(RandomNumberGenerator.GetBytes(WS_RNG));
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HttpRequestMessage req = new HttpRequestMessage(@"GET", url);
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req.Connection = HttpConnectionHeader.UPGRADE;
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req.SetHeader(@"Cache-Control", @"no-cache");
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req.SetHeader(@"Upgrade", WS_PROTO);
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req.SetHeader(@"Sec-WebSocket-Key", key);
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req.SetHeader(@"Sec-WebSocket-Version", @"13");
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if(protocols?.Any() == true)
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req.SetHeader(@"Sec-WebSocket-Protocol", string.Join(@", ", protocols));
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SendRequest(
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req,
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(t, res) => {
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try {
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if(res.ProtocolVersion.CompareTo(@"1.1") < 0)
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throw new HttpUpgradeProtocolVersionException(@"1.1", res.ProtocolVersion);
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if(res.StatusCode != 101)
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throw new HttpUpgradeUnexpectedStatusException(res.StatusCode);
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if(res.Connection != HttpConnectionHeader.UPGRADE)
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throw new HttpUpgradeUnexpectedHeaderException(
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@"Connection",
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HttpConnectionHeader.UPGRADE,
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res.Connection
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);
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string hUpgrade = res.GetHeaderLine(@"Upgrade");
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if(hUpgrade != WS_PROTO)
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throw new HttpUpgradeUnexpectedHeaderException(@"Upgrade", WS_PROTO, hUpgrade);
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string serverHashStr = res.GetHeaderLine(@"Sec-WebSocket-Accept");
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byte[] expectHash = SHA1.HashData(Encoding.ASCII.GetBytes(key + WS_GUID));
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if(string.IsNullOrWhiteSpace(serverHashStr))
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throw new HttpUpgradeUnexpectedHeaderException(
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@"Sec-WebSocket-Accept",
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Convert.ToBase64String(expectHash),
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serverHashStr
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);
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byte[] givenHash = Convert.FromBase64String(serverHashStr.Trim());
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if(!expectHash.SequenceEqual(givenHash))
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throw new HttpUpgradeInvalidHashException(Convert.ToBase64String(expectHash), serverHashStr);
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onOpen(t.Connection.ToWebSocket());
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} catch(Exception ex) {
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onError(ex);
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}
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},
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(t, ex) => onError(ex)
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);
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}
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public static void Send(
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HttpRequestMessage request,
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Action<HttpTask, HttpResponseMessage> onComplete = null,
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@ -4,15 +4,14 @@ using System.Net;
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using System.Net.Security;
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using System.Net.Sockets;
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using System.Security.Authentication;
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using Hamakaze.WebSocket;
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namespace Hamakaze {
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public class HttpConnection : IDisposable {
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public IPEndPoint EndPoint { get; }
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public Stream Stream { get; }
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public Socket Socket { get; }
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public NetworkStream NetworkStream { get; }
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public SslStream SslStream { get; }
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private Socket Socket { get; }
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public string Host { get; }
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public bool IsSecure { get; }
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@ -24,6 +23,7 @@ namespace Hamakaze {
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public DateTimeOffset LastOperation { get; private set; } = DateTimeOffset.Now;
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public bool InUse { get; private set; }
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public bool HasUpgraded { get; private set; }
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public HttpConnection(string host, IPEndPoint endPoint, bool secure) {
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Host = host ?? throw new ArgumentNullException(nameof(host));
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@ -39,19 +39,19 @@ namespace Hamakaze {
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};
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Socket.Connect(endPoint);
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NetworkStream = new NetworkStream(Socket, true);
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Stream stream = new NetworkStream(Socket, true);
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if(IsSecure) {
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SslStream = new SslStream(NetworkStream, false, (s, ce, ch, e) => e == SslPolicyErrors.None, null);
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Stream = SslStream;
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SslStream.AuthenticateAsClient(
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SslStream sslStream = new SslStream(stream, false, (s, ce, ch, e) => e == SslPolicyErrors.None, null);
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Stream = sslStream;
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sslStream.AuthenticateAsClient(
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Host,
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null,
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SslProtocols.Tls11 | SslProtocols.Tls12 | SslProtocols.Tls13,
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true
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);
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} else
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Stream = NetworkStream;
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Stream = stream;
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}
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public void MarkUsed() {
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@ -61,13 +61,21 @@ namespace Hamakaze {
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}
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public bool Acquire() {
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return !InUse && (InUse = true);
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return !HasUpgraded && !InUse && (InUse = true);
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}
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public void Release() {
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InUse = false;
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}
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public WsConnection ToWebSocket() {
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if(HasUpgraded)
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throw new HttpConnectionAlreadyUpgradedException();
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HasUpgraded = true;
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return new WsConnection(Stream);
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}
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private bool IsDisposed;
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~HttpConnection()
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=> DoDispose();
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@ -79,7 +87,9 @@ namespace Hamakaze {
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if(IsDisposed)
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return;
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IsDisposed = true;
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Stream.Dispose();
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if(!HasUpgraded)
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Stream.Dispose();
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}
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}
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}
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@ -5,6 +5,32 @@ namespace Hamakaze {
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public HttpException(string message) : base(message) { }
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}
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public class HttpUpgradeException : HttpException {
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public HttpUpgradeException(string message) : base(message) { }
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}
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public class HttpUpgradeProtocolVersionException : HttpUpgradeException {
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public HttpUpgradeProtocolVersionException(string expectedVersion, string givenVersion)
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: base($@"Server HTTP version ({givenVersion}) is lower than what is expected {expectedVersion}.") { }
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}
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public class HttpUpgradeUnexpectedStatusException : HttpUpgradeException {
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public HttpUpgradeUnexpectedStatusException(int statusCode) : base($@"Expected HTTP status code 101, got {statusCode}.") { }
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}
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public class HttpUpgradeUnexpectedHeaderException : HttpUpgradeException {
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public HttpUpgradeUnexpectedHeaderException(string header, string expected, string given)
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: base($@"Unexpected {header} header value ""{given}"", expected ""{expected}"".") { }
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}
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public class HttpUpgradeInvalidHashException : HttpUpgradeException {
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public HttpUpgradeInvalidHashException(string expected, string given)
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: base($@"Server sent invalid hash ""{given}"", expected ""{expected}"".") { }
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}
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public class HttpConnectionException : HttpException {
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public HttpConnectionException(string message) : base(message) { }
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}
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public class HttpConnectionAlreadyUpgradedException : HttpConnectionException {
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public HttpConnectionAlreadyUpgradedException() : base(@"This connection has already been upgraded.") { }
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}
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public class HttpConnectionManagerException : HttpException {
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public HttpConnectionManagerException(string message) : base(message) { }
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}
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@ -92,7 +92,8 @@ namespace Hamakaze {
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public HttpRequestMessage(string method, Uri uri) {
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Method = method ?? throw new ArgumentNullException(nameof(method));
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RequestTarget = uri.PathAndQuery;
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IsSecure = uri.Scheme.Equals(@"https", StringComparison.InvariantCultureIgnoreCase);
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IsSecure = uri.Scheme.Equals(@"https", StringComparison.InvariantCultureIgnoreCase)
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|| uri.Scheme.Equals(@"wss", StringComparison.InvariantCultureIgnoreCase);
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Host = uri.Host;
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ushort defaultPort = (IsSecure ? HTTPS : HTTP);
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Port = uri.Port == -1 ? defaultPort : (ushort)uri.Port;
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@ -124,7 +124,7 @@ namespace Hamakaze {
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using MemoryStream ms = new();
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int byt; ushort lastTwo = 0;
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for(; ; ) {
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for(;;) {
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byt = stream.ReadByte();
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if(byt == -1 && ms.Length == 0)
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throw new IOException(@"readLine: There is no data.");
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@ -238,11 +238,9 @@ namespace Hamakaze {
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readBuffer(chunkLength);
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readLine();
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}
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readLine();
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} else if(contentLength != 0) {
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body = new MemoryStream();
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readBuffer(contentLength);
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readLine();
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}
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if(body != null)
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@ -1,7 +1,6 @@
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using Hamakaze.Headers;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Net;
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@ -25,7 +24,7 @@ namespace Hamakaze {
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private HttpConnectionManager Connections { get; }
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private IEnumerable<IPAddress> Addresses { get; set; }
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private HttpConnection Connection { get; set; }
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public HttpConnection Connection { get; private set; }
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public bool DisposeRequest { get; set; }
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public bool DisposeResponse { get; set; }
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@ -70,103 +69,90 @@ namespace Hamakaze {
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if(IsCancelled)
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return false;
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switch(State) {
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case TaskState.Initial:
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State = TaskState.Lookup;
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OnStateChange?.Invoke(this, State);
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DoLookup();
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break;
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case TaskState.Lookup:
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State = TaskState.Request;
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OnStateChange?.Invoke(this, State);
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DoRequest();
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break;
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case TaskState.Request:
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State = TaskState.Response;
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OnStateChange?.Invoke(this, State);
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DoResponse();
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break;
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case TaskState.Response:
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State = TaskState.Finished;
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OnStateChange?.Invoke(this, State);
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OnComplete?.Invoke(this, Response);
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if(DisposeResponse)
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Response?.Dispose();
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if(DisposeRequest)
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Request?.Dispose();
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return false;
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default:
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Error(new HttpTaskInvalidStateException());
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return false;
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try {
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switch(State) {
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case TaskState.Initial:
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State = TaskState.Lookup;
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OnStateChange?.Invoke(this, State);
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DoLookup();
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break;
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case TaskState.Lookup:
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State = TaskState.Request;
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OnStateChange?.Invoke(this, State);
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DoRequest();
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break;
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case TaskState.Request:
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State = TaskState.Response;
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OnStateChange?.Invoke(this, State);
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DoResponse();
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break;
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case TaskState.Response:
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State = TaskState.Finished;
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OnStateChange?.Invoke(this, State);
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OnComplete?.Invoke(this, Response);
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if(DisposeResponse)
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Response?.Dispose();
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if(DisposeRequest)
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Request?.Dispose();
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return false;
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default:
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throw new HttpTaskInvalidStateException();
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}
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} catch(Exception ex) {
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Error(ex);
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return false;
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}
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return true;
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}
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private void DoLookup() {
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try {
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Addresses = Dns.GetHostAddresses(Request.Host);
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} catch(Exception ex) {
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Error(ex);
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return;
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}
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Addresses = Dns.GetHostAddresses(Request.Host);
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if(!Addresses.Any())
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Error(new HttpTaskNoAddressesException());
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throw new HttpTaskNoAddressesException();
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}
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private void DoRequest() {
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Exception exception = null;
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Queue<IPAddress> addresses = new(Addresses);
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try {
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foreach(IPAddress addr in Addresses) {
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int tries = 0;
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IPEndPoint endPoint = new(addr, Request.Port);
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while(addresses.TryDequeue(out IPAddress addr)) {
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int tries = 0;
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IPEndPoint endPoint = new(addr, Request.Port);
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exception = null;
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Connection = Connections.GetConnection(Request.Host, endPoint, Request.IsSecure);
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retry:
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++tries;
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try {
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Request.WriteTo(Connection.Stream, (p, t) => OnUploadProgress?.Invoke(this, p, t));
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break;
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} catch(HttpRequestMessageStreamException) {
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Connection.Dispose();
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Connection = Connections.GetConnection(Request.Host, endPoint, Request.IsSecure);
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retry:
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++tries;
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try {
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Request.WriteTo(Connection.Stream, (p, t) => OnUploadProgress?.Invoke(this, p, t));
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break;
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} catch(HttpRequestMessageStreamException ex) {
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Connection.Dispose();
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Connection = Connections.GetConnection(Request.Host, endPoint, Request.IsSecure);
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if(tries < 2)
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goto retry;
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if(tries < 2)
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goto retry;
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exception = ex;
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continue;
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} finally {
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Connection.MarkUsed();
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}
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if(!addresses.Any())
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throw;
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} finally {
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Connection.MarkUsed();
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}
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} catch(Exception ex) {
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Error(ex);
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}
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if(exception != null)
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Error(exception);
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else if(Connection == null)
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Error(new HttpTaskNoConnectionException());
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if(Connection == null)
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throw new HttpTaskNoConnectionException();
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}
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private void DoResponse() {
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try {
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Response = HttpResponseMessage.ReadFrom(Connection.Stream, (p, t) => OnDownloadProgress?.Invoke(this, p, t));
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} catch(Exception ex) {
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Error(ex);
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return;
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}
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Response = HttpResponseMessage.ReadFrom(Connection.Stream, (p, t) => OnDownloadProgress?.Invoke(this, p, t));
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if(Response.Connection == HttpConnectionHeader.CLOSE
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|| Response.ProtocolVersion.CompareTo(@"1.1") < 0)
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Connection.Dispose();
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if(Response == null)
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Error(new HttpTaskRequestFailedException());
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throw new HttpTaskRequestFailedException();
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HttpKeepAliveHeader hkah = Response.Headers.Where(x => x.Name == HttpKeepAliveHeader.NAME).Cast<HttpKeepAliveHeader>().FirstOrDefault();
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if(hkah != null) {
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@ -0,0 +1,11 @@
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using System;
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namespace Hamakaze.WebSocket {
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public class WsBinaryMessage : WsMessage {
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public byte[] Data { get; }
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public WsBinaryMessage(byte[] data) {
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Data = data ?? Array.Empty<byte>();
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}
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}
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}
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@ -0,0 +1,31 @@
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using System;
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namespace Hamakaze.WebSocket {
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public class WsBufferedSend : IDisposable {
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private WsConnection Connection { get; }
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internal WsBufferedSend(WsConnection conn) {
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Connection = conn ?? throw new ArgumentNullException(nameof(conn));
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}
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//
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private bool IsDisposed;
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~WsBufferedSend() {
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DoDispose();
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}
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public void Dispose() {
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DoDispose();
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GC.SuppressFinalize(this);
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}
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private void DoDispose() {
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if(IsDisposed)
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return;
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IsDisposed = true;
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}
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}
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}
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@ -0,0 +1,138 @@
|
|||
using System;
|
||||
using System.Threading;
|
||||
|
||||
namespace Hamakaze.WebSocket {
|
||||
public class WsClient : IDisposable {
|
||||
public WsConnection Connection { get; }
|
||||
public bool IsRunning { get; private set; } = true;
|
||||
|
||||
private Thread ReadThread { get; }
|
||||
private Action<WsMessage> MessageHandler { get; }
|
||||
private Action<Exception> ExceptionHandler { get; }
|
||||
|
||||
private Mutex SendLock { get; }
|
||||
|
||||
public WsClient(
|
||||
WsConnection connection,
|
||||
Action<WsMessage> messageHandler,
|
||||
Action<Exception> exceptionHandler
|
||||
) {
|
||||
Connection = connection ?? throw new ArgumentNullException(nameof(connection));
|
||||
MessageHandler = messageHandler ?? throw new ArgumentNullException(nameof(messageHandler));
|
||||
ExceptionHandler = exceptionHandler ?? throw new ArgumentNullException(nameof(exceptionHandler));
|
||||
|
||||
SendLock = new();
|
||||
|
||||
ReadThread = new(ReadThreadBody) { IsBackground = true };
|
||||
ReadThread.Start();
|
||||
}
|
||||
|
||||
private void ReadThreadBody() {
|
||||
try {
|
||||
while(IsRunning)
|
||||
MessageHandler(Connection.Receive());
|
||||
} catch(Exception ex) {
|
||||
IsRunning = false;
|
||||
ExceptionHandler(ex);
|
||||
}
|
||||
}
|
||||
|
||||
public void Send(string text) {
|
||||
Connection.Send(text);
|
||||
}
|
||||
|
||||
public void Send(object obj) {
|
||||
if(obj == null)
|
||||
throw new ArgumentNullException(nameof(obj));
|
||||
|
||||
Connection.Send(obj.ToString());
|
||||
}
|
||||
|
||||
public void Send(ReadOnlySpan<byte> data) {
|
||||
Connection.Send(data);
|
||||
}
|
||||
|
||||
public void Send(byte[] buffer, int offset, int count) {
|
||||
if(buffer == null)
|
||||
throw new ArgumentNullException(nameof(buffer));
|
||||
|
||||
Connection.Send(buffer.AsSpan(offset, count));
|
||||
}
|
||||
|
||||
public void Ping() {
|
||||
Connection.Ping();
|
||||
}
|
||||
|
||||
public void Ping(ReadOnlySpan<byte> data) {
|
||||
Connection.Ping(data);
|
||||
}
|
||||
|
||||
public void Ping(byte[] buffer, int offset, int length) {
|
||||
if(buffer == null)
|
||||
throw new ArgumentNullException(nameof(buffer));
|
||||
|
||||
Connection.Ping(buffer.AsSpan(offset, length));
|
||||
}
|
||||
|
||||
public void Pong() {
|
||||
Connection.Pong();
|
||||
}
|
||||
|
||||
public void Pong(ReadOnlySpan<byte> data) {
|
||||
Connection.Pong(data);
|
||||
}
|
||||
|
||||
public void Pong(byte[] buffer, int offset, int length) {
|
||||
if(buffer == null)
|
||||
throw new ArgumentNullException(nameof(buffer));
|
||||
|
||||
Pong(buffer.AsSpan(offset, length));
|
||||
}
|
||||
|
||||
public void Close() {
|
||||
Connection.Close(WsCloseReason.NormalClosure);
|
||||
}
|
||||
|
||||
public void CloseEmpty() {
|
||||
Connection.CloseEmpty();
|
||||
}
|
||||
|
||||
public void Close(string reason) {
|
||||
Connection.Close(WsCloseReason.NormalClosure, reason);
|
||||
}
|
||||
|
||||
public void Close(byte[] buffer, int offset, int length) {
|
||||
if(buffer == null)
|
||||
throw new ArgumentNullException(nameof(buffer));
|
||||
|
||||
Connection.Close(buffer.AsSpan(offset, length));
|
||||
}
|
||||
|
||||
public void Close(WsCloseReason code, byte[] buffer, int offset, int length) {
|
||||
if(buffer == null)
|
||||
throw new ArgumentNullException(nameof(buffer));
|
||||
|
||||
Connection.Close(code, buffer.AsSpan(offset, length));
|
||||
}
|
||||
|
||||
private bool IsDisposed;
|
||||
|
||||
~WsClient() {
|
||||
DoDispose();
|
||||
}
|
||||
|
||||
public void Dispose() {
|
||||
DoDispose();
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
private void DoDispose() {
|
||||
if(IsDisposed)
|
||||
return;
|
||||
IsDisposed = true;
|
||||
|
||||
SendLock.Dispose();
|
||||
Connection.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,36 @@
|
|||
using System;
|
||||
using System.Text;
|
||||
|
||||
namespace Hamakaze.WebSocket {
|
||||
public class WsCloseMessage : WsMessage {
|
||||
public WsCloseReason Reason { get; }
|
||||
public string ReasonPhrase { get; }
|
||||
public byte[] Data { get; }
|
||||
|
||||
public WsCloseMessage(WsCloseReason reason) {
|
||||
Reason = reason;
|
||||
ReasonPhrase = string.Empty;
|
||||
Data = Array.Empty<byte>();
|
||||
}
|
||||
|
||||
public WsCloseMessage(byte[] data) {
|
||||
if(data == null) {
|
||||
Reason = WsCloseReason.NoStatus;
|
||||
ReasonPhrase = string.Empty;
|
||||
Data = Array.Empty<byte>();
|
||||
} else {
|
||||
Reason = (WsCloseReason)WsUtils.ToU16(data);
|
||||
Data = data;
|
||||
|
||||
if(data.Length > 2)
|
||||
try {
|
||||
ReasonPhrase = Encoding.UTF8.GetString(data, 2, data.Length - 2);
|
||||
} catch {
|
||||
ReasonPhrase = string.Empty;
|
||||
}
|
||||
else
|
||||
ReasonPhrase = string.Empty;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,16 @@
|
|||
namespace Hamakaze.WebSocket {
|
||||
public enum WsCloseReason : ushort {
|
||||
NormalClosure = 1000,
|
||||
GoingAway = 1001,
|
||||
ProtocolError = 1002,
|
||||
InvalidData = 1003,
|
||||
NoStatus = 1005, // virtual -> no data in close frame
|
||||
AbnormalClosure = 1006, // virtual -> connection dropped
|
||||
MalformedData = 1007,
|
||||
PolicyViolation = 1008,
|
||||
FrameTooLarge = 1009,
|
||||
MissingExtension = 1010,
|
||||
UnexpectedCondition = 1011,
|
||||
TlsHandshakeFailed = 1015, // virtual -> obvious
|
||||
}
|
||||
}
|
|
@ -0,0 +1,468 @@
|
|||
using System;
|
||||
using System.IO;
|
||||
using System.Net.Security;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
|
||||
// TODO: optimisations with newer .net feature to reduce memory copying
|
||||
// i think we're generally aware of how much data we're shoving around
|
||||
// so memorystream can be considered overkill
|
||||
|
||||
// Should there be internal mutexing on the socket? (leaning towards no)
|
||||
|
||||
// Should all external stream handling be moved to WsClient?
|
||||
// - IDEA: Buffered send "session" class.
|
||||
// Would require exposing the raw Write methods
|
||||
// but i suppose that's what "internal" exists for
|
||||
|
||||
namespace Hamakaze.WebSocket {
|
||||
public class WsConnection : IDisposable {
|
||||
public Stream Stream { get; }
|
||||
|
||||
public bool IsSecure { get; }
|
||||
public bool IsClosed { get; private set; }
|
||||
|
||||
private const int BUFFER_SIZE = 0x2000;
|
||||
private const byte MASK_FLAG = 0x80;
|
||||
private const int MASK_SIZE = 4;
|
||||
|
||||
private WsOpcode FragmentedType = 0;
|
||||
private MemoryStream FragmentedStream;
|
||||
|
||||
public WsConnection(Stream stream) {
|
||||
Stream = stream ?? throw new ArgumentNullException(nameof(stream));
|
||||
IsSecure = stream is SslStream;
|
||||
}
|
||||
|
||||
private static byte[] GenerateMask() {
|
||||
return RandomNumberGenerator.GetBytes(MASK_SIZE);
|
||||
}
|
||||
|
||||
private void StrictRead(byte[] buffer, int offset, int length) {
|
||||
int read = Stream.Read(buffer, offset, length);
|
||||
if(read < length)
|
||||
throw new Exception(@"Was unable to read the requested amount of data.");
|
||||
}
|
||||
|
||||
private (WsOpcode opcode, long length, bool isFinal, byte[] mask) ReadFrameHeader() {
|
||||
byte[] buffer = new byte[8];
|
||||
StrictRead(buffer, 0, 2);
|
||||
|
||||
WsOpcode opcode = (WsOpcode)(buffer[0] & 0x0F);
|
||||
bool isFinal = (buffer[0] & (byte)WsOpcode.FlagFinal) > 0;
|
||||
|
||||
if(opcode >= WsOpcode.CtrlClose && !isFinal)
|
||||
throw new WsInvalidOpcodeException((WsOpcode)buffer[0]);
|
||||
|
||||
bool isControl = (opcode & WsOpcode.CtrlClose) > 0;
|
||||
|
||||
if(isControl && !isFinal)
|
||||
throw new WsInvalidControlFrameException(@"fragmented");
|
||||
|
||||
bool isMasked = (buffer[1] & MASK_FLAG) > 0;
|
||||
|
||||
// this may look stupid and you'd be correct but it's better than the stack of casts
|
||||
// i'd otherwise have to do otherwise because c# converts everything back to int32
|
||||
buffer[1] &= 0x7F;
|
||||
long length = buffer[1];
|
||||
|
||||
if(length == 126) {
|
||||
StrictRead(buffer, 0, 2);
|
||||
length = WsUtils.ToU16(buffer);
|
||||
} else if(length == 127) {
|
||||
StrictRead(buffer, 0, 8);
|
||||
length = WsUtils.ToI64(buffer);
|
||||
}
|
||||
|
||||
if(isControl && length > 125)
|
||||
throw new WsInvalidControlFrameException(@"too large");
|
||||
|
||||
// should there be a sanity check on the length of frames?
|
||||
// i seriously don't understand the rationale behind both
|
||||
// having a framing system but then also supporting frame lengths
|
||||
// of 2^63, feels like 2^16 per frame would be a fine max.
|
||||
if(length < 0 || length > long.MaxValue)
|
||||
throw new WsInvalidFrameSizeException(length);
|
||||
|
||||
byte[] mask = null;
|
||||
|
||||
if(isMasked) {
|
||||
StrictRead(buffer, 0, MASK_SIZE);
|
||||
mask = buffer;
|
||||
}
|
||||
|
||||
return (opcode, length, isFinal, mask);
|
||||
}
|
||||
|
||||
private long ReadFrameBody(Stream target, long length, byte[] mask, long offset = 0) {
|
||||
if(target == null)
|
||||
throw new ArgumentNullException(nameof(target));
|
||||
if(!target.CanWrite)
|
||||
throw new ArgumentException(@"Target stream is not writable.", nameof(target));
|
||||
|
||||
bool isMasked = mask != null;
|
||||
|
||||
int read;
|
||||
int take = length > BUFFER_SIZE ? BUFFER_SIZE : (int)length;
|
||||
byte[] buffer = new byte[take];
|
||||
|
||||
while(length > 0) {
|
||||
read = Stream.Read(buffer, 0, take);
|
||||
|
||||
if(isMasked)
|
||||
for(int i = 0; i < read; ++i)
|
||||
buffer[i] ^= mask[offset++ % MASK_SIZE];
|
||||
|
||||
target.Write(buffer, 0, read);
|
||||
|
||||
offset += read;
|
||||
length -= read;
|
||||
|
||||
if(take > length)
|
||||
take = (int)length;
|
||||
}
|
||||
|
||||
return offset;
|
||||
}
|
||||
|
||||
private WsMessage ReadFrame() {
|
||||
(WsOpcode opcode, long length, bool isFinal, byte[] mask) = ReadFrameHeader();
|
||||
|
||||
if(opcode is not WsOpcode.DataContinue
|
||||
and not WsOpcode.DataBinary
|
||||
and not WsOpcode.DataText
|
||||
and not WsOpcode.CtrlClose
|
||||
and not WsOpcode.CtrlPing
|
||||
and not WsOpcode.CtrlPong)
|
||||
throw new WsUnsupportedOpcodeException(opcode);
|
||||
|
||||
bool hasBody = length > 0;
|
||||
bool isContinue = opcode == WsOpcode.DataContinue;
|
||||
bool canFragment = (opcode & WsOpcode.CtrlClose) == 0;
|
||||
|
||||
MemoryStream bodyStream = null;
|
||||
|
||||
if(hasBody) {
|
||||
if(canFragment) {
|
||||
if(isContinue) {
|
||||
if(FragmentedType == 0)
|
||||
throw new WsUnexpectedContinueException();
|
||||
|
||||
opcode = FragmentedType;
|
||||
|
||||
if(FragmentedStream == null)
|
||||
FragmentedStream = bodyStream = new();
|
||||
else
|
||||
bodyStream = FragmentedStream;
|
||||
} else {
|
||||
if(FragmentedType != 0)
|
||||
throw new WsUnexpectedDataException();
|
||||
|
||||
if(isFinal)
|
||||
bodyStream = new();
|
||||
else {
|
||||
FragmentedType = opcode;
|
||||
FragmentedStream = bodyStream = new();
|
||||
}
|
||||
}
|
||||
} else
|
||||
bodyStream = new();
|
||||
|
||||
ReadFrameBody(bodyStream, length, mask);
|
||||
}
|
||||
|
||||
WsMessage msg;
|
||||
|
||||
if(isFinal) {
|
||||
if(canFragment && isContinue) {
|
||||
FragmentedType = 0;
|
||||
FragmentedStream = null;
|
||||
}
|
||||
|
||||
byte[] body = null;
|
||||
|
||||
if(bodyStream != null) {
|
||||
if(bodyStream.Length > 0)
|
||||
body = bodyStream.ToArray();
|
||||
bodyStream.Dispose();
|
||||
}
|
||||
|
||||
switch(opcode) {
|
||||
case WsOpcode.DataText:
|
||||
msg = new WsTextMessage(body);
|
||||
break;
|
||||
|
||||
case WsOpcode.DataBinary:
|
||||
msg = new WsBinaryMessage(body);
|
||||
break;
|
||||
|
||||
case WsOpcode.CtrlClose:
|
||||
msg = new WsCloseMessage(body);
|
||||
break;
|
||||
|
||||
case WsOpcode.CtrlPing:
|
||||
msg = new WsPingMessage(body);
|
||||
break;
|
||||
|
||||
case WsOpcode.CtrlPong:
|
||||
msg = new WsPongMessage(body);
|
||||
break;
|
||||
|
||||
default: // fallback, if we end up here something is very fucked
|
||||
throw new WsUnsupportedOpcodeException(opcode);
|
||||
}
|
||||
} else msg = null;
|
||||
|
||||
return msg;
|
||||
}
|
||||
|
||||
public WsMessage Receive() {
|
||||
WsMessage msg;
|
||||
while((msg = ReadFrame()) == null);
|
||||
return msg;
|
||||
}
|
||||
|
||||
private void WriteFrameHeader(WsOpcode opcode, long length, bool isFinal, byte[] mask = null) {
|
||||
bool shouldMask = mask != null;
|
||||
|
||||
if(isFinal)
|
||||
opcode |= WsOpcode.FlagFinal;
|
||||
|
||||
Stream.WriteByte((byte)opcode);
|
||||
|
||||
byte bLen1 = 0;
|
||||
if(shouldMask)
|
||||
bLen1 |= MASK_FLAG;
|
||||
|
||||
byte[] bLenBuff = WsUtils.FromI64(length);
|
||||
if(length < 126) {
|
||||
Stream.WriteByte((byte)(bLen1 | bLenBuff[7]));
|
||||
} else if(length <= ushort.MaxValue) {
|
||||
Stream.WriteByte((byte)(bLen1 | 126));
|
||||
Stream.Write(bLenBuff, 6, 2);
|
||||
} else {
|
||||
Stream.WriteByte((byte)(bLen1 | 127));
|
||||
Stream.Write(bLenBuff, 0, 8);
|
||||
}
|
||||
|
||||
if(shouldMask)
|
||||
Stream.Write(mask, 0, MASK_SIZE);
|
||||
}
|
||||
|
||||
private long WriteFrameBody(ReadOnlySpan<byte> body, byte[] mask = null, long offset = 0) {
|
||||
if(mask != null) {
|
||||
byte[] masked = new byte[body.Length];
|
||||
|
||||
for(int i = 0; i < body.Length; ++i)
|
||||
masked[i] = (byte)(body[i] ^ mask[offset++ % MASK_SIZE]);
|
||||
|
||||
body = masked;
|
||||
}
|
||||
|
||||
Stream.Write(body);
|
||||
|
||||
return offset;
|
||||
}
|
||||
|
||||
private long WriteFrameBody(Stream body, byte[] mask = null, long offset = 0) {
|
||||
bool shouldMask = mask != null;
|
||||
|
||||
int read;
|
||||
byte[] buffer = new byte[BUFFER_SIZE];
|
||||
while((read = body.Read(buffer, 0, BUFFER_SIZE)) > 0)
|
||||
offset = WriteFrameBody(buffer.AsSpan(0, read), mask, offset);
|
||||
|
||||
return offset;
|
||||
}
|
||||
|
||||
private void WriteFrame(WsOpcode opcode, ReadOnlySpan<byte> body, bool isFinal) {
|
||||
byte[] mask = GenerateMask();
|
||||
WriteFrameHeader(opcode, body.Length, isFinal, mask);
|
||||
if(body.Length > 0)
|
||||
WriteFrameBody(body, mask);
|
||||
Stream.Flush();
|
||||
}
|
||||
|
||||
private void Write(WsOpcode opcode, ReadOnlySpan<byte> body) {
|
||||
if(body.Length > 0xFFFF) {
|
||||
WriteFrame(opcode, body.Slice(0, 0xFFFF), false);
|
||||
body = body.Slice(0xFFFF);
|
||||
|
||||
while(body.Length > 0xFFFF) {
|
||||
WriteFrame(WsOpcode.DataContinue, body.Slice(0, 0xFFFF), false);
|
||||
body = body.Slice(0xFFFF);
|
||||
}
|
||||
|
||||
WriteFrame(WsOpcode.DataContinue, body, true);
|
||||
} else
|
||||
WriteFrame(opcode, body, true);
|
||||
}
|
||||
|
||||
private void Write(WsOpcode opcode, Stream stream) {
|
||||
if(stream == null)
|
||||
throw new ArgumentNullException(nameof(stream));
|
||||
if(!stream.CanRead)
|
||||
throw new ArgumentException(@"Provided stream cannot be read.", nameof(stream));
|
||||
|
||||
int read;
|
||||
byte[] buffer = new byte[BUFFER_SIZE];
|
||||
|
||||
while((read = stream.Read(buffer, 0, BUFFER_SIZE)) > 0) {
|
||||
WriteFrame(opcode, buffer.AsSpan(0, read), false);
|
||||
|
||||
if(opcode != WsOpcode.DataContinue)
|
||||
opcode = WsOpcode.DataContinue;
|
||||
}
|
||||
|
||||
// this kinda fucking sucks
|
||||
WriteFrame(WsOpcode.CtrlClose, ReadOnlySpan<byte>.Empty, true);
|
||||
}
|
||||
|
||||
private void Write(WsOpcode opcode, Stream stream, int length) {
|
||||
if(stream == null)
|
||||
throw new ArgumentNullException(nameof(stream));
|
||||
if(!stream.CanRead)
|
||||
throw new ArgumentException(@"Provided stream cannot be read.", nameof(stream));
|
||||
|
||||
int read;
|
||||
byte[] buffer = new byte[BUFFER_SIZE];
|
||||
|
||||
if(length > BUFFER_SIZE) {
|
||||
int take = BUFFER_SIZE;
|
||||
|
||||
while((read = stream.Read(buffer, 0, take)) > 0) {
|
||||
WriteFrame(opcode, buffer.AsSpan(0, read), false);
|
||||
|
||||
if(opcode != WsOpcode.DataContinue)
|
||||
opcode = WsOpcode.DataContinue;
|
||||
|
||||
length -= read;
|
||||
if(take > length)
|
||||
take = length;
|
||||
}
|
||||
|
||||
// feel like there'd be a better way to do this
|
||||
// but i feel like assuming that any successful read with something
|
||||
// still coming (read == BUFFER_SIZE) will bite me in the ass later somehow
|
||||
WriteFrame(WsOpcode.CtrlClose, Span<byte>.Empty, true);
|
||||
} else {
|
||||
read = stream.Read(buffer, 0, BUFFER_SIZE);
|
||||
if(read > 0)
|
||||
WriteFrame(WsOpcode.DataBinary, buffer.AsSpan(0, read), true);
|
||||
}
|
||||
}
|
||||
|
||||
public void Send(string text)
|
||||
=> Write(WsOpcode.DataText, Encoding.UTF8.GetBytes(text));
|
||||
|
||||
public void Send(ReadOnlySpan<byte> buffer)
|
||||
=> Write(WsOpcode.DataBinary, buffer);
|
||||
|
||||
public void Send(Stream source)
|
||||
=> Write(WsOpcode.DataBinary, source);
|
||||
|
||||
public void Send(Stream source, int count)
|
||||
=> Write(WsOpcode.DataBinary, source, count);
|
||||
|
||||
private void WriteControlFrame(WsOpcode opcode) {
|
||||
WriteFrameHeader(opcode, 0, true, GenerateMask());
|
||||
Stream.Flush();
|
||||
}
|
||||
|
||||
private void WriteControlFrame(WsOpcode opcode, ReadOnlySpan<byte> buffer) {
|
||||
if(buffer.Length > 125)
|
||||
throw new ArgumentException(@"Data may not be more than 125 bytes.", nameof(buffer));
|
||||
|
||||
byte[] mask = GenerateMask();
|
||||
WriteFrameHeader(opcode, buffer.Length, true, mask);
|
||||
WriteFrameBody(buffer, mask);
|
||||
Stream.Flush();
|
||||
}
|
||||
|
||||
public void Ping()
|
||||
=> WriteControlFrame(WsOpcode.CtrlPing);
|
||||
|
||||
public void Ping(ReadOnlySpan<byte> buffer)
|
||||
=> WriteControlFrame(WsOpcode.CtrlPing, buffer);
|
||||
|
||||
public void Pong()
|
||||
=> WriteControlFrame(WsOpcode.CtrlPong);
|
||||
|
||||
public void Pong(ReadOnlySpan<byte> buffer)
|
||||
=> WriteControlFrame(WsOpcode.CtrlPong, buffer);
|
||||
|
||||
public void CloseEmpty() {
|
||||
if(IsClosed)
|
||||
return;
|
||||
IsClosed = true;
|
||||
|
||||
WriteControlFrame(WsOpcode.CtrlClose);
|
||||
}
|
||||
|
||||
public void Close(ReadOnlySpan<byte> buffer) {
|
||||
if(IsClosed)
|
||||
return;
|
||||
IsClosed = true;
|
||||
|
||||
WriteControlFrame(WsOpcode.CtrlClose, buffer);
|
||||
}
|
||||
|
||||
public void Close(WsCloseReason code)
|
||||
=> Close(WsUtils.FromU16((ushort)code));
|
||||
|
||||
public void Close(WsCloseReason code, ReadOnlySpan<byte> reason) {
|
||||
if(reason.Length > 123)
|
||||
throw new ArgumentException(@"Reason may not be more than 123 bytes.", nameof(reason));
|
||||
|
||||
if(IsClosed)
|
||||
return;
|
||||
IsClosed = true;
|
||||
|
||||
byte[] mask = GenerateMask();
|
||||
WriteFrameHeader(WsOpcode.CtrlClose, 2 + reason.Length, true, mask);
|
||||
WriteFrameBody(WsUtils.FromU16((ushort)code), mask);
|
||||
WriteFrameBody(reason, mask, 2);
|
||||
Stream.Flush();
|
||||
}
|
||||
|
||||
public void Close(WsCloseReason code, string reason) {
|
||||
if(string.IsNullOrEmpty(reason)) {
|
||||
Close(code);
|
||||
return;
|
||||
}
|
||||
|
||||
int length = Encoding.UTF8.GetByteCount(reason);
|
||||
if(length > 123)
|
||||
throw new ArgumentException(@"Reason string may not exceed 123 bytes in length.", nameof(reason));
|
||||
|
||||
if(IsClosed)
|
||||
return;
|
||||
IsClosed = true;
|
||||
|
||||
byte[] mask = GenerateMask();
|
||||
WriteFrameHeader(WsOpcode.CtrlClose, 2 + reason.Length, true, mask);
|
||||
WriteFrameBody(WsUtils.FromU16((ushort)code), mask);
|
||||
WriteFrameBody(Encoding.UTF8.GetBytes(reason), mask, 2);
|
||||
Stream.Flush();
|
||||
}
|
||||
|
||||
private bool IsDisposed;
|
||||
|
||||
~WsConnection() {
|
||||
DoDispose();
|
||||
}
|
||||
|
||||
public void Dispose() {
|
||||
DoDispose();
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
private void DoDispose() {
|
||||
if(IsDisposed)
|
||||
return;
|
||||
IsDisposed = true;
|
||||
|
||||
Stream.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,29 @@
|
|||
namespace Hamakaze.WebSocket {
|
||||
public class WsException : HttpException {
|
||||
public WsException(string message) : base(message) { }
|
||||
}
|
||||
|
||||
public class WsInvalidOpcodeException : WsException {
|
||||
public WsInvalidOpcodeException(WsOpcode opcode) : base($@"An invalid WebSocket opcode was encountered: {opcode}.") { }
|
||||
}
|
||||
|
||||
public class WsUnsupportedOpcodeException : WsException {
|
||||
public WsUnsupportedOpcodeException(WsOpcode opcode) : base($@"An unsupported WebSocket opcode was encountered: {opcode}.") { }
|
||||
}
|
||||
|
||||
public class WsInvalidFrameSizeException : WsException {
|
||||
public WsInvalidFrameSizeException(long size) : base($@"WebSocket frame size is too large: {size} bytes.") { }
|
||||
}
|
||||
|
||||
public class WsUnexpectedContinueException : WsException {
|
||||
public WsUnexpectedContinueException() : base(@"A WebSocket continue frame was issued but there is nothing to continue.") { }
|
||||
}
|
||||
|
||||
public class WsUnexpectedDataException : WsException {
|
||||
public WsUnexpectedDataException() : base(@"A WebSocket data frame was issued while a fragmented frame is being constructed.") { }
|
||||
}
|
||||
|
||||
public class WsInvalidControlFrameException : WsException {
|
||||
public WsInvalidControlFrameException(string variant) : base($@"An invalid WebSocket control frame was encountered: {variant}") { }
|
||||
}
|
||||
}
|
|
@ -0,0 +1,5 @@
|
|||
namespace Hamakaze.WebSocket {
|
||||
public abstract class WsMessage {
|
||||
// nothing, lol
|
||||
}
|
||||
}
|
|
@ -0,0 +1,13 @@
|
|||
namespace Hamakaze.WebSocket {
|
||||
public enum WsOpcode : byte {
|
||||
DataContinue = 0x00,
|
||||
DataText = 0x01,
|
||||
DataBinary = 0x02,
|
||||
|
||||
CtrlClose = 0x08,
|
||||
CtrlPing = 0x09,
|
||||
CtrlPong = 0x0A,
|
||||
|
||||
FlagFinal = 0x80,
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
using System;
|
||||
|
||||
namespace Hamakaze.WebSocket {
|
||||
public class WsPingMessage : WsMessage {
|
||||
public byte[] Data { get; }
|
||||
|
||||
public WsPingMessage(byte[] data) {
|
||||
Data = data ?? Array.Empty<byte>();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
using System;
|
||||
|
||||
namespace Hamakaze.WebSocket {
|
||||
public class WsPongMessage : WsMessage {
|
||||
public byte[] Data { get; }
|
||||
|
||||
public WsPongMessage(byte[] data) {
|
||||
Data = data ?? Array.Empty<byte>();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,14 @@
|
|||
using System.Text;
|
||||
|
||||
namespace Hamakaze.WebSocket {
|
||||
public class WsTextMessage : WsMessage {
|
||||
public string Text { get; }
|
||||
|
||||
public WsTextMessage(byte[] data) {
|
||||
if(data?.Length > 0)
|
||||
Text = Encoding.UTF8.GetString(data);
|
||||
else
|
||||
Text = string.Empty;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,38 @@
|
|||
using System;
|
||||
|
||||
namespace Hamakaze.WebSocket {
|
||||
internal static class WsUtils {
|
||||
public static byte[] FromU16(ushort num) {
|
||||
byte[] buff = BitConverter.GetBytes(num);
|
||||
if(BitConverter.IsLittleEndian)
|
||||
Array.Reverse(buff);
|
||||
return buff;
|
||||
}
|
||||
|
||||
public static ushort ToU16(ReadOnlySpan<byte> buffer) {
|
||||
if(BitConverter.IsLittleEndian)
|
||||
buffer = new byte[2] {
|
||||
buffer[1], buffer[0],
|
||||
};
|
||||
|
||||
return BitConverter.ToUInt16(buffer);
|
||||
}
|
||||
|
||||
public static byte[] FromI64(long num) {
|
||||
byte[] buff = BitConverter.GetBytes(num);
|
||||
if(BitConverter.IsLittleEndian)
|
||||
Array.Reverse(buff);
|
||||
return buff;
|
||||
}
|
||||
|
||||
public static long ToI64(ReadOnlySpan<byte> buffer) {
|
||||
if(BitConverter.IsLittleEndian)
|
||||
buffer = new byte[8] {
|
||||
buffer[7], buffer[6], buffer[5], buffer[4],
|
||||
buffer[3], buffer[2], buffer[1], buffer[0],
|
||||
};
|
||||
|
||||
return BitConverter.ToInt64(buffer);
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue