v1.0.0 - 2020-01-05

This commit is contained in:
flash 2022-08-26 01:53:17 +02:00
commit e28311ceb8
17 changed files with 1154 additions and 0 deletions

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Copyright (c) 2020 flashwave
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
PERFORMANCE OF THIS SOFTWARE.

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# TopMostFriend
utility that lets you quickly force any program to be always on top
should work on any version of windows that supports .net framework 4.0

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.29613.14
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TopMostFriend", "TopMostFriend\TopMostFriend.csproj", "{C521C5A4-65EC-4154-B8C4-55DD1A6E88E3}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{C521C5A4-65EC-4154-B8C4-55DD1A6E88E3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{C521C5A4-65EC-4154-B8C4-55DD1A6E88E3}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C521C5A4-65EC-4154-B8C4-55DD1A6E88E3}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C521C5A4-65EC-4154-B8C4-55DD1A6E88E3}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {B5C9903C-885C-47EE-AC58-9158C4C00A16}
EndGlobalSection
EndGlobal

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using System.Diagnostics;
using System.Drawing;
using System.Windows.Forms;
namespace TopMostFriend {
public sealed class AboutWindow : Form {
private const int BUTTON_SPACING = 6;
private const int GENERAL_PADDING = 12;
private const int BUTTON_HEIGHT = 23;
private const int BUTTON_WIDTH = 70;
public const int WM_NCLBUTTONDOWN = 0xA1;
public const int HT_CAPTION = 0x02;
public static void Display() {
using (AboutWindow about = new AboutWindow())
about.ShowDialog();
}
public AboutWindow() {
Text = $@"About Top Most Friend";
Icon = Icon.ExtractAssociatedIcon(Application.ExecutablePath);
BackgroundImage = Properties.Resources.about;
StartPosition = FormStartPosition.CenterScreen;
FormBorderStyle = FormBorderStyle.None;
AutoScaleMode = AutoScaleMode.Dpi;
ClientSize = Properties.Resources.about.Size;
MaximizeBox = MinimizeBox = false;
MaximumSize = MinimumSize = Size;
int tabIndex = 0;
Button closeButton = new Button {
Text = @"Close",
Size = new Size(BUTTON_WIDTH, BUTTON_HEIGHT),
TabIndex = ++tabIndex,
};
closeButton.Location = new Point(ClientSize.Width - closeButton.Size.Width - GENERAL_PADDING, ClientSize.Height - closeButton.Size.Height - GENERAL_PADDING);
closeButton.Click += (s, e) => Close();
Controls.Add(closeButton);
Button websiteButton = new Button {
Text = @"Website",
Size = new Size(BUTTON_WIDTH, BUTTON_HEIGHT),
TabIndex = ++tabIndex,
};
websiteButton.Location = new Point(closeButton.Left - websiteButton.Width - BUTTON_SPACING, closeButton.Top);
websiteButton.Click += (s, e) => Process.Start(@"https://flash.moe/topmostfriend");
Controls.Add(websiteButton);
Button creditButton = new Button {
Anchor = AnchorStyles.Left | AnchorStyles.Right | AnchorStyles.Top,
Text = string.Empty,
Size = new Size(300, 15),
TabIndex = ++tabIndex,
Cursor = Cursors.Hand,
FlatStyle = FlatStyle.Flat,
BackColor = Color.Transparent,
};
creditButton.FlatAppearance.BorderSize = 0;
creditButton.FlatAppearance.MouseOverBackColor = Color.Transparent;
creditButton.FlatAppearance.MouseDownBackColor = Color.Transparent;
creditButton.Location = new Point(ClientSize.Width - creditButton.Size.Width - GENERAL_PADDING, 46);
creditButton.Click += (s, e) => Process.Start(@"https://flash.moe");
Button creditButtonfff = new Button {
Anchor = AnchorStyles.Left | AnchorStyles.Right | AnchorStyles.Top,
Text = string.Empty,
Size = new Size(300, 15),
TabIndex = ++tabIndex,
Cursor = Cursors.Hand,
FlatStyle = FlatStyle.Flat,
BackColor = Color.Transparent,
};
creditButtonfff.FlatAppearance.BorderSize = 0;
creditButtonfff.FlatAppearance.MouseOverBackColor = Color.Transparent;
creditButtonfff.FlatAppearance.MouseDownBackColor = Color.Transparent;
creditButtonfff.Location = new Point(ClientSize.Width - creditButtonfff.Size.Width - GENERAL_PADDING, 64);
creditButtonfff.Click += (s, e) => Process.Start(@"http://www.famfamfam.com/lab/icons/silk/");
Controls.Add(creditButtonfff);
Controls.Add(new Label {
Text = Application.ProductVersion,
TextAlign = ContentAlignment.MiddleLeft,
AutoSize = true,
Location = new Point(127, 97),
BackColor = Color.Transparent,
ForeColor = Color.White,
});
}
protected override void OnMouseDown(MouseEventArgs e) {
base.OnMouseDown(e);
Program.ReleaseCapture();
Program.SendMessage(Handle, WM_NCLBUTTONDOWN, HT_CAPTION, 0);
}
}
}

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using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Drawing;
using System.Runtime.InteropServices;
using System.Text;
using System.Windows.Forms;
namespace TopMostFriend {
public static class Program {
private static NotifyIcon SysIcon;
private static readonly Process OwnProcess = Process.GetCurrentProcess();
private static int InitialItems = 0;
[STAThread]
public static void Main() {
if (Environment.OSVersion.Version.Major >= 6)
SetProcessDPIAware();
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
SysIcon = new NotifyIcon {
Visible = true,
Icon = Icon.ExtractAssociatedIcon(Application.ExecutablePath),
Text = @"Top Most Application Manager",
};
SysIcon.MouseDown += SysIcon_MouseDown;
SysIcon.ContextMenuStrip = new ContextMenuStrip();
SysIcon.ContextMenuStrip.Items.AddRange(new ToolStripItem[] {
new ToolStripSeparator(),
new ToolStripMenuItem(@"&About", Properties.Resources.help, new EventHandler((s, e) => AboutWindow.Display())),
new ToolStripMenuItem(@"&Quit", Properties.Resources.door_in, new EventHandler((s, e) => Application.Exit())),
});
InitialItems = SysIcon.ContextMenuStrip.Items.Count;
Application.Run();
SysIcon.Dispose();
}
private static void RefreshWindowList() {
while (SysIcon.ContextMenuStrip.Items.Count > InitialItems)
SysIcon.ContextMenuStrip.Items.RemoveAt(0);
IEnumerable<WindowEntry> windows = GetWindowList();
foreach(WindowEntry window in windows) {
string title = GetWindowTextLazy(window.Window);
// i think it's a fair assumption that any visible window worth a damn has a window title
if (string.IsNullOrEmpty(title))
continue;
// skip explorer things with specific titles, there's probably a much better way of doing this check
// and this will also probably only work properly on english windows but Fuck It what do you want from me
if (window.Process.ProcessName == @"explorer" && (title == @"Program Manager" || title == @"Start"))
continue;
IntPtr flags = GetWindowLongPtr(window.Window, GWL_EXSTYLE);
bool isTopMost = (flags.ToInt32() & WS_EX_TOPMOST) > 0;
Image icon = GetWindowIcon(window.Window).ToBitmap();
SysIcon.ContextMenuStrip.Items.Insert(0, new ToolStripMenuItem(
title, icon, new EventHandler((s, e) => {
SetWindowPos(
window.Window, new IntPtr(isTopMost ? HWND_NOTOPMOST : HWND_TOPMOST),
0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW
);
if (!isTopMost)
SwitchToThisWindow(window.Window, false);
})) {
CheckOnClick = true,
Checked = isTopMost,
});
}
}
private static Icon GetWindowIcon(IntPtr hWnd) {
IntPtr hIcon = SendMessage(hWnd, WM_GETICON, ICON_SMALL2, 0);
if(hIcon == IntPtr.Zero) {
hIcon = SendMessage(hWnd, WM_GETICON, ICON_SMALL, 0);
if(hIcon == IntPtr.Zero) {
hIcon = SendMessage(hWnd, WM_GETICON, ICON_BIG, 0);
if(hIcon == IntPtr.Zero) {
hIcon = GetClassLongPtr(hWnd, GCL_HICON);
if (hIcon == IntPtr.Zero)
hIcon = GetClassLongPtr(hWnd, GCL_HICONSM);
}
}
}
return hIcon == IntPtr.Zero ? null : Icon.FromHandle(hIcon);
}
private static IEnumerable<WindowEntry> GetWindowList() {
Process[] procs = Process.GetProcesses();
foreach (Process proc in procs) {
if (proc.Id == OwnProcess.Id)
continue;
IEnumerable<IntPtr> hwnds = proc.GetWindowHandles();
foreach (IntPtr ptr in hwnds) {
if (!IsWindowVisible(ptr))
continue;
yield return new WindowEntry(proc, ptr);
}
}
}
private class WindowEntry {
public Process Process;
public IntPtr Window;
public WindowEntry(Process proc, IntPtr win) {
Process = proc;
Window = win;
}
}
private static void SysIcon_MouseDown(object sender, MouseEventArgs e) {
if (e.Button != MouseButtons.Right)
return;
RefreshWindowList();
}
public static IEnumerable<IntPtr> GetWindowHandles(this Process proc) {
IntPtr hwndCurr = IntPtr.Zero;
do {
hwndCurr = FindWindowEx(IntPtr.Zero, hwndCurr, null, null);
GetWindowThreadProcessId(hwndCurr, out uint procId);
if(proc.Id == procId)
yield return hwndCurr;
} while (hwndCurr != IntPtr.Zero);
}
private const int HWND_TOPMOST = -1;
private const int HWND_NOTOPMOST = -2;
private const int SWP_NOSIZE = 0x0001;
private const int SWP_NOMOVE = 0x0002;
private const int SWP_SHOWWINDOW = 0x0040;
private const int GWL_EXSTYLE = -20;
private const int GCL_HICON = -14;
private const int GCL_HICONSM = -34;
private const int WS_EX_TOPMOST = 0x08;
private const int WM_GETICON = 0x7F;
private const int ICON_SMALL = 0;
private const int ICON_BIG = 1;
private const int ICON_SMALL2 = 2;
[DllImport(@"user32")]
private static extern bool SetProcessDPIAware();
[DllImport(@"user32", SetLastError = true)]
private static extern IntPtr FindWindowEx(IntPtr hwndParent, IntPtr hwndChildAfter, string lpszClass, string lpszWindow);
[DllImport(@"user32", SetLastError = true)]
private static extern uint GetWindowThreadProcessId(IntPtr hWnd, out uint lpdwProcessId);
private static IntPtr GetWindowLongPtr(IntPtr hWnd, int nIndex) {
if (IntPtr.Size == 8)
return GetWindowLongPtr64(hWnd, nIndex);
return new IntPtr(GetWindowLong32(hWnd, nIndex));
}
[DllImport(@"user32", EntryPoint = "GetWindowLong")]
private static extern int GetWindowLong32(IntPtr hWnd, int nIndex);
[DllImport(@"user32", EntryPoint = "GetWindowLongPtr")]
private static extern IntPtr GetWindowLongPtr64(IntPtr hWnd, int nIndex);
[DllImport(@"user32")]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool IsWindowVisible(IntPtr hWnd);
[DllImport(@"user32", CharSet = CharSet.Auto, SetLastError = true)]
private static extern int GetWindowText(IntPtr hWnd, StringBuilder lpString, int nMaxCount);
[DllImport(@"user32", SetLastError = true, CharSet = CharSet.Auto)]
private static extern int GetWindowTextLength(IntPtr hWnd);
private static string GetWindowTextLazy(IntPtr hwnd) {
int length = GetWindowTextLength(hwnd) + 1;
StringBuilder sb = new StringBuilder(length);
GetWindowText(hwnd, sb, length);
return sb.ToString();
}
private static IntPtr GetClassLongPtr(IntPtr hWnd, int nIndex) {
if (IntPtr.Size > 4)
return GetClassLongPtr64(hWnd, nIndex);
return new IntPtr(GetClassLongPtr32(hWnd, nIndex));
}
[DllImport(@"user32", EntryPoint = "GetClassLong")]
private static extern uint GetClassLongPtr32(IntPtr hWnd, int nIndex);
[DllImport(@"user32", EntryPoint = "GetClassLongPtr")]
private static extern IntPtr GetClassLongPtr64(IntPtr hWnd, int nIndex);
[DllImport(@"user32", SetLastError = true)]
private static extern void SwitchToThisWindow(IntPtr hWnd, bool fAltTab);
[DllImport(@"user32", SetLastError = true)]
private static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int x, int y, int cx, int cy, int uFlags);
[DllImport(@"user32", CharSet = CharSet.Auto, SetLastError = false)]
public static extern IntPtr SendMessage(IntPtr hWnd, int Msg, int wParam, int lParam);
[DllImport(@"user32")]
public static extern bool ReleaseCapture();
}
}

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("TopMostFriend")]
[assembly: AssemblyDescription("Provides a dingus that lets you make anything topmost.")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("flashwave")]
[assembly: AssemblyProduct("TopMostFriend.Properties")]
[assembly: AssemblyCopyright("flashwave 2020")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("917fe0c6-3919-4f86-8517-edf4981936b0")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace TopMostFriend.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("TopMostFriend.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap about {
get {
object obj = ResourceManager.GetObject("about", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap door_in {
get {
object obj = ResourceManager.GetObject("door_in", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap help {
get {
object obj = ResourceManager.GetObject("help", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="about" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\about.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="door_in" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\door_in.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="help" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\help.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
<assemblyIdentity version="1.0.0.0" name="MyApplication.app"/>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
<security>
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
</requestedPrivileges>
</security>
</trustInfo>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- A list of the Windows versions that this application has been tested on
and is designed to work with. Uncomment the appropriate elements
and Windows will automatically select the most compatible environment. -->
<!-- Windows Vista -->
<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}" />
<!-- Windows 7 -->
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}" />
<!-- Windows 8 -->
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />
<!-- Windows 8.1 -->
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}" />
<!-- Windows 10 -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
</application>
</compatibility>
<dependency>
<dependentAssembly>
<assemblyIdentity
type="win32"
name="Microsoft.Windows.Common-Controls"
version="6.0.0.0"
processorArchitecture="*"
publicKeyToken="6595b64144ccf1df"
language="*"
/>
</dependentAssembly>
</dependency>
</assembly>

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{C521C5A4-65EC-4154-B8C4-55DD1A6E88E3}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>TopMostFriend</RootNamespace>
<AssemblyName>TopMostFriend</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<StartupObject />
</PropertyGroup>
<PropertyGroup>
<ApplicationManifest>Properties\app.manifest</ApplicationManifest>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>TopMostFriend.ico</ApplicationIcon>
</PropertyGroup>
<ItemGroup>
<Compile Include="AboutWindow.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<None Include="Properties\app.manifest" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\help.png" />
<None Include="Resources\door_in.png" />
<None Include="Resources\about.png" />
<Content Include="TopMostFriend.ico" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

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