sharp-chat/SharpChat.Protocol.SockChat/Packets/AuthSuccessPacket.cs

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C#
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2022-08-30 15:05:29 +00:00
using SharpChat.Channels;
using SharpChat.Protocol.SockChat.Users;
using SharpChat.Sessions;
using SharpChat.Users;
using System;
using System.Text;
namespace SharpChat.Protocol.SockChat.Packets {
public class AuthSuccessPacket : ServerPacket {
public IUser User { get; private set; }
public IChannel Channel { get; private set; }
public ISession Session { get; private set; }
public int CharacterLimit { get; private set; }
public AuthSuccessPacket(IUser user, IChannel channel, ISession sess, int charLimit) {
User = user ?? throw new ArgumentNullException(nameof(user));
Channel = channel ?? throw new ArgumentNullException(nameof(channel));
Session = sess ?? throw new ArgumentNullException(nameof(channel));
CharacterLimit = charLimit;
}
protected override string DoPack() {
StringBuilder sb = new();
sb.Append((int)ServerPacketId.UserConnect);
sb.Append(IServerPacket.SEPARATOR);
sb.Append('y');
sb.Append(IServerPacket.SEPARATOR);
sb.Append(User.Pack());
sb.Append(IServerPacket.SEPARATOR);
sb.Append(Channel.Name);
sb.Append(IServerPacket.SEPARATOR);
sb.Append(Session.SessionId);
sb.Append(IServerPacket.SEPARATOR);
sb.Append(CharacterLimit);
return sb.ToString();
}
}
}