using SharpChat.Misuzu; using SharpChat.Packet; using System; using System.Linq; using System.Threading.Tasks; namespace SharpChat.PacketHandlers { public class PingHandler : IPacketHandler { private readonly MisuzuClient Misuzu; private readonly TimeSpan BumpInterval = TimeSpan.FromMinutes(1); private DateTimeOffset LastBump = DateTimeOffset.MinValue; public PingHandler(MisuzuClient msz) { Misuzu = msz; } public bool IsMatch(PacketHandlerContext ctx) { return ctx.CheckPacketId("0"); } public void Handle(PacketHandlerContext ctx) { string[] parts = ctx.SplitText(2); if(!int.TryParse(parts.FirstOrDefault(), out int pTime)) return; ctx.Connection.BumpPing(); ctx.Connection.Send(new PongPacket()); ctx.Chat.ContextAccess.Wait(); try { if(LastBump < DateTimeOffset.UtcNow - BumpInterval) { (string, string)[] bumpList = ctx.Chat.Users.All .Where(u => u.Status == UserStatus.Online && ctx.Chat.Connections.Any(c => c.User == u)) .Select(u => (u.UserId.ToString(), ctx.Chat.GetRemoteAddresses(u).FirstOrDefault()?.ToString() ?? string.Empty)) .ToArray(); if(bumpList.Any()) Task.Run(async () => { await Misuzu.BumpUsersOnlineAsync(bumpList); }).Wait(); LastBump = DateTimeOffset.UtcNow; } } finally { ctx.Chat.ContextAccess.Release(); } } } }